| Situation | Rule | |-----------|------| | Parallel parking | Signal, check mirror, pull alongside front car, reverse in. | | No parking zones | Fire hydrant (15 ft), crosswalk (20 ft), intersection (30 ft), bus stop. | | Metered parking | Display receipt face up. Use parking apps when available. | | Driveways / alleys | Never block. Leave 5 ft clearance. |
AI pedestrians in City Car Driving are erratic. The Codex dictates that you treat every stationary pedestrian at a crosswalk as a sprinter waiting for the starting pistol. Hover your foot over the brake. Make eye contact (virtually). Do not proceed until they commit to stopping or crossing. city car driving codex
, the "codex" or core lore of the game is built around its , which functions as a narrative of a novice driver's progression. The Core Narrative: The Novice's Journey | Situation | Rule | |-----------|------| | Parallel
: Access dedicated autodromes for basic exercises or extreme counter-accident training. Technical & Personalization Physics & Collisions Use parking apps when available
: Includes rain, fog, ice, and snow, along with variable times of day (morning, night) to test driving ability in low visibility.
While there isn't a single official "story" for the simulator City Car Driving