steerInput = Input.GetAxis("Horizontal");
You must apply a (or BasePart with physics enabled) to the car for it to gain speed from gravity. drive cars down a hill script
Legendary players have even reached parts of the map where the developer stopped building, finding floating houses and "impossible" terrain. Pro Tips for the Descent Gear Choice: steerInput = Input
: The primary "script" or engine behind these games relies on Roblox's physics engine to simulate gravity and momentum as cars tumble down slopes. steerInput = Input.GetAxis("Horizontal")
It doesn't force velocity. It uses the physics engine’s native torque system, allowing the car to bounce, slide, and correct naturally.