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of consoles. While the PS1 and Saturn were 32-bit, the Dreamcast used a 128-bit architecture, making Code: Veronica (Nota: Al descargar
While the Sega Dreamcast was marketed as a due to its graphics stream and vector processing capabilities, Resident Evil: Code: Veronica was the series' first major leap away from the 32-bit architecture of the original PlayStation (PS1). the Dreamcast used a 128-bit architecture
However, in the emulation community, the term "32-bit" is often used colloquially to refer to: