Just finished 30 Days With My School-Refusing Sister!
This one hits pretty hard. It’s not just a "cute sister" game; it actually handles the topic of hikikomori
Day 28 — Small Public Wins She walked into a classroom for a club meeting, then left after ten minutes smiling. Ten minutes was a mountain. We celebrated with tacos and a ridiculous dessert. Successes became granular: a text returned, a bus boarded, a lunch eaten in public. Each felt monumental.
The "game" (if you can call it that) offers no instructions. You listen to the audio logs while watching the pixel avatar sit in a grey room. The protagonist—the brother (unnamed, possibly the player)—has taken a leave of absence from university to care for his sister, "Aoi."
I decided to take a different approach. Instead of forcing her to go to school or punishing her for not complying, I chose to listen. I spent hours talking to her, trying to understand her fears and anxieties about school. She was worried about bullying, about not being able to keep up with her coursework, and about the pressure to succeed. Her concerns were valid, but they were also crippling her.