: To prevent errors during asset initialization, a mandatory pause was added while the game loads in singleplayer.
Version v0035772 contained a critical memory leak tied to the day/night cycle rendering. After approximately 45 minutes of play, frame rates would plummet from a smooth 60 FPS to a stuttering 10 FPS, culminating in a hard crash to desktop. Memory analysis tools showed RAM usage climbing from 8GB to over 22GB before the crash. bellwright v0035772 fixed
: A new pause feature was added while the game is loading in single-player mode to prevent issues during the initial world generation. Crash Fixes : To prevent errors during asset initialization, a
: Reduced micro-stutters during heavy combat or when entering large player-built settlements. bellwright v0035772 fixed