This report outlines the current state of in Minecraft Bedrock Edition

For multiplayer environments, some players use external "clients" that inject code into the game to bypass server-side checks.

Most modern Bedrock servers (including the official Realms and partnered servers like The Hive, CubeCraft, and Mineville) use server-side movement correction. If you try to hit a player from 6 blocks away, the server calculates the vector and asks: "Is this possible given the attacker's last known position?" If the answer is no, the server rejects the hit. Worse, it may trigger "rubberbanding"—teleporting you back to where the server thinks you should be.

To understand why reach hacks are possible, you must first grasp how Minecraft Bedrock handles player positions.

are modifications, cheat clients, or exploit scripts that artificially extend this distance. Instead of needing to stand face-to-face with an opponent, a user running reach hacks can land hits from 5, 6, or even 7+ blocks away—a game-breaking advantage that feels like fighting a ghost.