This file serves as a map for the game, instructing it to look for and prioritize custom files located within your
Are you planning to install specific like the Grim Reaper's CAS mod, or are you just looking to add new furniture and clothing ? How To Install Mods Into Your Game For Beginners sims medieval resource.cfg
Create a folder named Mods (case-sensitive) in the main game directory. This file serves as a map for the
| Problem | Likely Cause | Solution | |---------|--------------|----------| | Mods not showing up | resource.cfg missing or in wrong location | Move to Documents\Electronic Arts\The Sims Medieval\ | | Game crashes on launch | Incorrect Priority values or syntax error in resource.cfg | Use the exact default contents above | | Some mods work, others don’t | Package nested too deep; more than 5 subfolders | Flatten folder structure or add more PackedFile lines | | Can't save resource.cfg as .cfg | Windows hides file extensions | Enable “File name extensions” in File Explorer, or use Notepad++ | | Game ignores Overrides folder | Wrong priority or missing Priority line | Ensure Priority 499 is above the overrides block | Unlike newer Sims games, this file is typically
PackedFile Mods/Packages/*/*/*/*/*/*.package PackedFile Mods/Packages/*/*/*/*/*/*/*.package
The Sims Medieval Resource.cfg file is essential for enabling custom content and mods. Unlike newer Sims games, this file is typically placed in the game's installation directory rather than the Documents folder. Resource.cfg File Text
Priority 500 DirectoryFiles Mods/Packages/... autoupdate PackedFile Mods/Packages/*.package PackedFile Mods/Packages/*/*.package PackedFile Mods/Packages/*/*/*.package PackedFile Mods/Packages/*/*/*/*.package PackedFile Mods/Packages/*/*/*/*/*.package Use code with caution.