Dark Deception 196 Patched _verified_ [100% ULTIMATE]
Adjusted sight behavior to prevent "teleporting" bugs.
| Sentiment | % of Players | |-----------|---------------| | Positive (fairer difficulty) | 68% | | Negative (too easy now) | 19% | | Neutral | 13% | dark deception 196 patched
DD-C1-196-PATCH Date of Analysis: [Current Date] Game Version: Dark Deception – Chapter 1 (Post-196 Patch) Developer: Glowstick Entertainment Platforms: PC (Steam), Nintendo Switch, PlayStation, Xbox (post-patch parity) Adjusted sight behavior to prevent "teleporting" bugs
Without going into proprietary code, the 196 glitch relied on a between the player’s movement component and the enemy’s “sensed” location. When the player triggered a zone load (e.g., opening a door) while mid-air and at a specific angle, the game would: Dark Deception does not use semantic versioning like 1
First, let's clarify the terminology. Dark Deception does not use semantic versioning like 1.0.0. Instead, major content updates (Chapters 1-5) bear distinct names like “Maze of Madness” or “Torment Therapy.” However, the internal build number occasionally leaks into the Steam Beta branches.