| Feature | Version 10 | v11 (Unpatched) | | | :--- | :--- | :--- | :--- | | World Count | 9 | 12 | 12 | | Reverse Burst Mechanic | No | Yes (Buggy) | Yes (Stable) | | Memory Leak (World 7) | No | Yes (Crash after 15m) | No | | Input Lag | 0.1ms | 0.3ms | 0.05ms | | Lab Assistant Skin | No | No | Yes | | Stability Score (1-10) | 8.5 | 4.0 | 9.5 |

: If a character isn't talking to you, buy a gift from the shop. Tailor the gift to the character (e.g., martial arts gear for Goku). or help finding the cheat codes for this version?

| Bug ID | Description | Impact | |--------|-------------|--------| | | After collecting 6 Dragon Balls, the 7th would spawn inside an unenterable wall in West City. | 100% completion impossible. | | B11-07 | The “Senzu Stock Market” could trigger integer overflow, crashing the game and corrupting saves. | Data loss risk. | | B11-12 | NPC “Drunken Yamcha” would follow player permanently after a certain dialogue, blocking doors. | Soft-lock. | | B11-14 | Mini-game Radar Pong had an AI paddle that moved faster than the ball at 60+ FPS. | Unwinnable on high-refresh monitors. |

Sütihasználati beállítások

Bulmas Balls The Game V11 Patched Jun 2026

| Feature | Version 10 | v11 (Unpatched) | | | :--- | :--- | :--- | :--- | | World Count | 9 | 12 | 12 | | Reverse Burst Mechanic | No | Yes (Buggy) | Yes (Stable) | | Memory Leak (World 7) | No | Yes (Crash after 15m) | No | | Input Lag | 0.1ms | 0.3ms | 0.05ms | | Lab Assistant Skin | No | No | Yes | | Stability Score (1-10) | 8.5 | 4.0 | 9.5 |

: If a character isn't talking to you, buy a gift from the shop. Tailor the gift to the character (e.g., martial arts gear for Goku). or help finding the cheat codes for this version? bulmas balls the game v11 patched

| Bug ID | Description | Impact | |--------|-------------|--------| | | After collecting 6 Dragon Balls, the 7th would spawn inside an unenterable wall in West City. | 100% completion impossible. | | B11-07 | The “Senzu Stock Market” could trigger integer overflow, crashing the game and corrupting saves. | Data loss risk. | | B11-12 | NPC “Drunken Yamcha” would follow player permanently after a certain dialogue, blocking doors. | Soft-lock. | | B11-14 | Mini-game Radar Pong had an AI paddle that moved faster than the ball at 60+ FPS. | Unwinnable on high-refresh monitors. | | Feature | Version 10 | v11 (Unpatched)