: Through the Hub, developers can add specific platform support (like Android or iOS), Visual Studio, and offline documentation to their existing Editor installations.
Centralizes project creation, loading, and organization, including the ability to set specific Editor versions for different projects. Unity Hub 2.4.5
Users seeking stable license handling and Editor installation without the major UI overhaul of 2.5.x should consider 2.4.5 a reliable choice. : Through the Hub, developers can add specific
Many developers on forums and Red threads recommend sticking with Unity Hub 2.4.5 if you are working on long-term projects (LTS) and want to avoid the telemetry changes and UI restructuring seen in later versions. Many developers on forums and Red threads recommend
| Feature Area | Description | |--------------|-------------| | | Install, remove, and manage multiple Unity Editor versions side-by-side (2020.3 LTS, 2021.1, etc.). | | Project Management | Create new projects using templates (2D, 3D, Mobile, VR/AR) and open existing projects. | | License Activation | Supports Unity Personal (free), Plus, Pro, and Educational licenses; offline activation. | | Platform Support | Windows, macOS, Linux. | | Modules Management | Add platform support (Android, iOS, WebGL, Windows Build Support, etc.) after Editor installation. | | Hub Settings | Editor install location, project cache, appearance (light/dark theme), language preferences. |