Save Editor Fallout 1 -

You paid for the game; you should see the content you want. If a 90% chance to hit misses five times in a row, it’s frustrating. Furthermore, editing allows for "Challenge Runs" (e.g., a character with 1 Intelligence but 10 Luck) or Machinima creation that wouldn't be possible otherwise.

Critics might argue that using a save editor undermines the artistic intent of the game. The "spirit" of Fallout , they argue, is found in the scarcity and the failure states. If one uses an editor to give themselves a plasma rifle at level one, the careful pacing of the early game—scuffling with rats and raiders in Shady Sands—is obliterated. There is validity to this; the tension of a firefight evaporates when one has 999 Action Points and 10 in every stat. Yet, this criticism ignores the reality that players consume media for different reasons. For the modder, the speedrunner, or the storyteller who wants to see every dialogue branch without replaying the game five times, the editor is an essential instrument of efficiency. save editor fallout 1