<-
Apache > HTTP Server > Documentation > Version 2.0 > Platform Specific Notes

Fifa | Button Data Setup .ini

: Lists other names the same device might be identified as by Windows. AddMap [PhysicalInput] [GameAction] : Links a physical button or axis to a game function. Common Mapping Codes Game Action (AI) Game Action (Menu) Description VB_FE_SELECT Pass / Confirm VB_FE_CANCEL Shoot / Back Lob / Crossing Through Ball VB_AI_LS_UP VB_FE_LS_UP Left Analog Movement VB_AI_RS_UP VB_FE_RS_UP Right Analog (Skill Moves) Common Fixes using buttonDataSetup.ini

Are you trying to fix a or a specific model like a DualShock ? fifa button data setup .ini

The .ini file is a configuration file used by FIFA to store button data for various controllers. By editing this file, you can customize the button layout, assign new functions to specific buttons, and even create custom controller profiles. : Lists other names the same device might

The refers to the process by which the game engine maps physical hardware inputs (like the press of a thumbstick or a trigger) to in-game logical actions (like "Through Ball" or "Sprint"). While modern titles attempt to auto-detect devices (especially XInput devices like the Xbox controller), legacy devices, DirectInput controllers, and custom configurations often require manual editing of specific .ini files. you can customize the button layout